Monthly Archives: March 2010

Spark Physics with Flex 4 Components and Box2D

A while back I created a few demos showing how to combine ActionScript physics engines (as well as 3d engines) with Halo components to create a physics-enabled UI. I wanted to see what could be done using the new Flex 4 Spark components and I was very surprised to find that almost nothing had been… Read More »

Flex 4 Released

I just checked the Adobe.com website and they’ve posted the links for the officially released versions of Flex 4 and Flash Builder 4. For those of you who have not yet taken a look at the great new features in Flex 4, I would encourage you to check it out. It is simply awesome.